Massively Unqualified: Development

Show Notes Archive

 

01 Interface is required

Dave and Joe are unqualified to make a development podcast.

 

02 Waiting for review

Dave wraps up a feature in FMPerception. Joe finishes his first iOS app.

 

03 Ready for Sale

Dave and Joe have no idea what cyclomatic complexity is. Dave releases an update. Joe releases his first product in the App Store. Bonus topic: Joe got a a new time wasting machine.

 

04 Nothing Much

Dave and Joe ramble on about Stride, function naming in Swift, MacBook Pro or not, and some other stuff.

 

05 Unity or Unreal

Dave and Joe talk about the projects they have been working on and discuss Unity and Unreal Engine.

Nothing new under the Sun: Joe meets a developer with a similar game concept.

 

06 Dave got a thing

Dave and Joe went to a game developer meet-up. Dave got something new...

 

07 Getting into VR

Top Call Stats update and when to quit optimizing a feature, first experiences in VR, new Windows PCs, and some other stuff.

 

08 VR squires

Dave and Joe discuss the projects they are working on, VR squires, and bludgeoning cheese with an iPad.

 

09 Can I get an upgrade path?

New software releases, ranting about Windows 10, project updates, and learning new things.

 

10 Opinionated software and back to basics

FMPerception becomes a little more opinionated and a few updates. Joe goes back to the basics and learns a few things about HTML, CSS, and JavaScript. Dave and Joe talk about what it’s like to not develop games VR.

HTML, CSS, and JavaScript Tutorials, References, and Articles Orbital Injection on Steam

 

11 Unqualified Development

Dave and Joe talk about organizing projects and those pesky tasks that are best done all at once (Unqualified Development).

 

12 Being demotivated and getting back on track

This week we discuss the new Viveport subscription service. Then we move into a candid discussion about motivation and what to do when we can’t get work done.

 

13 Analysis Paralysis

Joe finally got the HTC Vive working (mostly) and Dave got back to work.

 

14 New things

This week Dave and Joe discuss the launch of FileMaker 16. Dave releases fmPerception 16 and Joe finally starts learn about Virtual Reality development in Unreal Engine.

 

15 A pointer to goodbye

Dave and Joe discuss what they have been working. fmPerception year 2 support is done. Joe is learning Unreal Engine and C++. The drop a pointer to goodbye.

 


 

Note: Shorty After episode 15, Dave and Joe started a new podcast called vrhermits